The first gameplay showcase for the unofficial native The Legend of Zelda: Ocarina of Time PC port has been released.

Back in July of 2020, the source codes for various major N64 titles leaked online, including the ever-popular Ocarina of Time, Mario 64, and Mario Kart 64. Some skilled programmers already managed to reverse-engineer Mario 64, and we now have someone working on an unofficial PC port of Ocarina of Time, complete with widescreen and upscaling support. You can watch for the first gameplay of Ocarina of Time running on PC down below:

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In addition to widescreen and upscaling support, Ocarina of Time on PC will also support 60FPS in the near future. According to the creator of this native PC port, the project is nearly fully playable, but as expected, there are still some noticeable bugs and glitches. These, however, will soon be resolved.

For more information, check out the Discord server for this project.

The Legend of Zelda: Ocarina of Time was released on the Nintendo 64 back in 1998. The game is considered one of the best games ever made, and many are still hoping for a proper next-gen remake.